Manage Edit Post Logout Login

Mike Ton

Game Developer

« Back to blog

Rigging, Animation and Shader Demo

Wrote script to rig Juggernaut and Psylocke.  Hand Animated walk cycles.  And also wrote CGFX shaders.  Fun!

Upvote Upvoted 0
Tweet
Like this post?
Subscribe by email » We'll email you when there are new posts here.
You're following this blog. Unfollow »
Follow this Posthaven »
Enter your email address to get email alerts about new posts on this site. Unsubscribe anytime.
Email address is invalid.

Posted

Tags

  • top
  • tech_art
  • 3D
  • Animation
  • animated
  • Character Pipeline
  • Juggernaut
  • Psylocke
  • Shader