Code is available at: https://github.com/miketon/Photoshop_Scripts/tree/master/source
Next up is updating this with a UI interface and generalizing it into a much friendlier tool. Currently things like space offset between stacks are hardcoded.
Code is available at: https://github.com/miketon/Photoshop_Scripts/tree/master/source
Next up is updating this with a UI interface and generalizing it into a much friendlier tool. Currently things like space offset between stacks are hardcoded.
Inspired by the Animator Survival Kit videos(http://www.youtube.com/watch?v=Yd0VjbchU1M) a few years ago: Took a shot at making modest traditional 2D animation cycles.
Spent a week checking out the Stykz (www.stykz.net) animation program. Loved the simplicity of it and had a blast!
Wrote script to rig Juggernaut and Psylocke. Hand Animated walk cycles. And also wrote CGFX shaders. Fun!